![]() ![]() (enabled, I HAVE NO SHAME) Nude Females v1-5 (Disabled) Pistol shooting animations-C.A.R System style valiant02 (enabled) Pneuma Manor - Soul Cairn Home - v1_2 (enabled) RaceCompatibility All-in-One NMM installer (enabled) Rifles-Guns-OH MY - TONY1991GunsMod (enabled) RUSTIC ALCHEMY and ENCHANTING TABLES 2K (enabled) Toriel Delta Rune Mourner's Clothes Retexture (enabled) Vampire Face Less Sunken for females (Disabled) Warm Sands Village Version2 Fix-9 (enabled) Weight Alteration Spells for BodySlide v1-1 (never installed) Winterhold - expanded ruins compatibility version (enabled, reason: superior version) XP32 Maximum Skeleton Extended ![]() (disabled, reason: redundancy) XP32 Maximum Skeleton ![]() (Unisntalled) Zelda Majora's Mask - Dragonborn In Termina (WIP) - Majora's Mask Posting your Load Order, including any texture mods that don't actually appear in the load order, plus your mod manager is the only way for others to say it's not a mod in the wrong place.Įven then people can only eliminate the mods they are familiar with. Why do people think mods only affect what they are designed to do?ĪNY MOD in the WRONG PLACE in your load order can mess up ANY PART of your game. Just armor, weapons, spells, utilities (quick light, which is like a torch on your waiste) and new lands / player homes. Like I said, I have no mods that interfere with the thieves guild questline in any way. ![]()
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